Star Wars: The Old Republic Profitable With 500,000 Subs
EA has discovered the approximate number of subscribers BioWare's Star Wars: The Old Commonwealth will need to stay in business.
EA CFO Robert Falcon Scott Brown has talked more or less the number of subscribers BioWare's upcoming MMO most expensive project ever, wouldn't need an exorbitant number of subscribers to be remunerative. During the group discussion call, He added that profits would "turn on a dime" the day information technology ships, which still hasn't been confirmed.
Even if the venerable EA louse's unsubstantiated comments that present Old Commonwealth a $300 million budget are true, EA has same the game is on a 10-year plan. 500,000 subscribers at roughly $14.99 per month (my guess) over 10 years equals $900,000,000 in revenue. Throw in some expanding upon packs, droid pets, and Landspeeder mounts purchasable with real cash similar to what Blizzard has done with World of Warcraft, and you've got yourself a few hundred million to a greater extent bucks to put in the corporate money box.
My best surmise is that BioWare and Asterisk Wars fans combined would tally equal to 500,000. Arsenic with all MMOs, the trick is to keep players wearing their Mandalorian Armor afterward the initial purchasing binge at acquittance. Because of its pedigree, it'd really glucinium a little grim to understand Auld Democracy go, then lets hope it has the chops to hold the subscribers it needs.
Source: Gamasutra
https://www.escapistmagazine.com/star-wars-the-old-republic-profitable-with-500000-subs/
Source: https://www.escapistmagazine.com/star-wars-the-old-republic-profitable-with-500000-subs/
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